luascript
gdextension
luascript | gdextension | |
---|---|---|
5 | 3 | |
603 | 166 | |
- | - | |
6.4 | 6.4 | |
2 months ago | 5 months ago | |
C++ | C++ | |
Apache License 2.0 | The Unlicense |
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luascript
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I'm trying to switch from Python to Lua so I can get into game development... where do I start?
PICO8 • Godot with luascript • LÖVE2D
- Dev snapshot: Godot 4.0 alpha 15
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Can I talk to external modules' API through a programming language I added through a module?
I want to use Lua as the script language for Godot through luascript, and I'm sure it works but with vanilla godot, but what if I eventually have to access some stores' API through an external module like GodotSteam or GodotGOG? Would this newly added programming language work with it?
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Are there any good 3D Lua game engines?
There is a Lua support module for Godot.
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Has anyone plugged LUA or Golang into the GoDot Tool Chain?
Thanks u/insomniac_lemon thats excellent. I also found this one for LUA. https://github.com/perbone/luascript And this one for Golang: https://github.com/godot-go/godot-go Now the hard part, Getting it all working :D
gdextension
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How to register a native GDExtension class as Autoload?
The native code needs to run computations in _physics_process, therefore a regular singleton as shown here won't work.
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Is there any video tutorial for using GDExtension?
set your repo up like this: https://github.com/nathanfranke/gdextension
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Embedding VSCode directly into the Godot Editor
In 4.0 they replaced GDNative with GDExtension, but I couldn't get the sample project to compile after adding the windows.h headers. So for now it's a modified engine build, until I can fix the linker errors I'm getting...
What are some alternatives?
godot-git-plugin - Git implementation of the VCS interface in Godot
godot-llm-experiment - Getting an LLM to work with Godot.
godot-go - Go bindings for Godot 4.2 GDExtension API
godot-vscode-plugin - Godot development tools for VSCode
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
epic-online-services-godot - Unofficial Epic Online Services wrapper for Godot Engine 4.2 (EOSG) (includes demo project)
GodotPckTool - Standalone tool for extracting and creating Godot .pck files
godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine
GodotGoG - GOG module for Godot engine.
godot-embed-external-editor - Embed an external script editor (e.g. VSCode) into the Godot editor.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
godot_debug_draw_3d - Draw 3D debug graphics and 2D overlays with this add-on.