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gdextension
GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1. (by nathanfranke)
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SurveyJS
Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
In 4.0 they replaced GDNative with GDExtension, but I couldn't get the sample project to compile after adding the windows.h headers. So for now it's a modified engine build, until I can fix the linker errors I'm getting...
The official VSCode Godot extension does have a debugger very similar to Godot's own (even including a scene tree and inspector), but it's only compatible with Godot 3.x and not with 4.0 yet. I'm working on a PR to fix this.
Related posts
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How to register a native GDExtension class as Autoload?
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Is there any video tutorial for using GDExtension?
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Mistral 7B Paper on ArXiv
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EIRTeam releases two open source additions for Godot: FFmpeg decoder and an improved Steamworks integration
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Strange rigidbody behavior in Godot 4 - I think it's something to do with center of mass but changing it (since there is no visual marker) didn't seem to help :(