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Godot-vscode-plugin Alternatives
Similar projects and alternatives to godot-vscode-plugin
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SurveyJS
Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
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gdextension
GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1. (by nathanfranke)
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
godot-vscode-plugin reviews and mentions
- What IDE has the best support for GdScript?
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gdscript-extended-lsp.nvim - A plugin for browsing the Godot API documentation
Hi, I've created a plugin that replicates the functionality of the godot-vscode plugin for viewing documentation with the LSP server. You can customize it to open documentation in different types of views (tabs, split, floating).
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Show HN: Classic Video Poker (18 year unity dev – learned Godot in 24 hours)
Found this for next time you need to try GDscript on vscode https://github.com/godotengine/godot-vscode-plugin
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Full GDScript refactoring tools in third party editors. How to get this feature?
I downloaded VSCode and installed the official add-on. Initially I had an error connecting the language server, but I corrected the remote port number and it connected. Then I tried to refactor some function or variable, but I get the message "No refactorings available". Also, an attempt to switch to a custom method from another script (CTRL + LMB) either does not give anything, or if there is a variable with the same name in the same script, it issues it.
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How do you get VS Code with Godot-Tools to work with GDScript?
Found a fix for the syntax highlighting. It's a bug caused by conflicts with another extension (jjkim.gdscript). Disabling/uninstalling the other extension fixed the problem.
- VSCode as External Editor
- Issue vscode + godot 4
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How to solve debugger not opening from vs code. i double checked ip and ports and paths, idk what to do.
Debugging is not yet functional I think, https://github.com/godotengine/godot-vscode-plugin/pull/400
- [4.0] [VSCode] Failed to launch Godot instance
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VS Code and Godot-Tools: Can I change the position of the game's debugging window?
Yeah, seems like that's the case. There's additional_options added already, however it's not included in the latest stable release. But you can download the development build and install it in the VS Code instead (Extensions: Install from VSIX command). Then adding "additional_options": "--position 0,0", worked for me, just tested it.
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A note from our sponsor - WorkOS
workos.com | 30 Apr 2024
Stats
godotengine/godot-vscode-plugin is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of godot-vscode-plugin is TypeScript.
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