Show HN: Classic Video Poker (18 year unity dev – learned Godot in 24 hours)

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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  • Jacks-or-Better

    Jacks or Better Video Poker

  • aha this is great! I did one in phaser and typescript a while back. definitely not as fancy this though! pretty fun game once you have some of the basic strategy down.

    https://www.nicbarth.com/Jacks-or-Better/

    https://github.com/nickbarth/Jacks-or-Better/tree/main/src

  • godot-vscode-plugin

    Godot development tools for VSCode

  • Found this for next time you need to try GDscript on vscode https://github.com/godotengine/godot-vscode-plugin

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
  • UnityWebGL-LoadingTest

    Unity WebGL platform and version comparisons with a lot of nice extras

  • Maybe, but Godot does particularly poorly in this area. Unity can go below 3MB out of the box and that is with bunch of engine systems in use.

    https://github.com/JohannesDeml/UnityWebGL-LoadingTest

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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