godot-vscode-plugin
Godot development tools for VSCode (by godotengine)
Stagehand
A digital assistant for livestreaming(and other stuff) (by DaelonSuzuka)
SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
surveyjs.io
featured
godot-vscode-plugin | Stagehand | |
---|---|---|
22 | 1 | |
1,436 | 7 | |
4.5% | - | |
8.1 | 6.6 | |
21 days ago | 10 days ago | |
TypeScript | Python | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-vscode-plugin
Posts with mentions or reviews of godot-vscode-plugin.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-09.
- What IDE has the best support for GdScript?
-
gdscript-extended-lsp.nvim - A plugin for browsing the Godot API documentation
Hi, I've created a plugin that replicates the functionality of the godot-vscode plugin for viewing documentation with the LSP server. You can customize it to open documentation in different types of views (tabs, split, floating).
-
Show HN: Classic Video Poker (18 year unity dev – learned Godot in 24 hours)
Found this for next time you need to try GDscript on vscode https://github.com/godotengine/godot-vscode-plugin
-
Full GDScript refactoring tools in third party editors. How to get this feature?
I downloaded VSCode and installed the official add-on. Initially I had an error connecting the language server, but I corrected the remote port number and it connected. Then I tried to refactor some function or variable, but I get the message "No refactorings available". Also, an attempt to switch to a custom method from another script (CTRL + LMB) either does not give anything, or if there is a variable with the same name in the same script, it issues it.
-
How do you get VS Code with Godot-Tools to work with GDScript?
Found a fix for the syntax highlighting. It's a bug caused by conflicts with another extension (jjkim.gdscript). Disabling/uninstalling the other extension fixed the problem.
- VSCode as External Editor
- Issue vscode + godot 4
-
How to solve debugger not opening from vs code. i double checked ip and ports and paths, idk what to do.
Debugging is not yet functional I think, https://github.com/godotengine/godot-vscode-plugin/pull/400
- [4.0] [VSCode] Failed to launch Godot instance
-
VS Code and Godot-Tools: Can I change the position of the game's debugging window?
Yeah, seems like that's the case. There's additional_options added already, however it's not included in the latest stable release. But you can download the development build and install it in the VS Code instead (Extensions: Install from VSIX command). Then adding "additional_options": "--position 0,0", worked for me, just tested it.
Stagehand
Posts with mentions or reviews of Stagehand.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-05.
-
Do you use an external text editor? If so, which one?
Unfortunately, I don't have a single repo I can point to. It's a more like a combination of multiple tools. I wrote a websocket control plugin for the Godot Editor. This video is just a demonstration using my automation tool Stagehand. It's not shown here, but one of the main uses of Stagehand is to interface with physical control systems like foot pedals to trigger actions.
What are some alternatives?
When comparing godot-vscode-plugin and Stagehand you can also consider the following projects:
Godot - Godot Engine – Multi-platform 2D and 3D game engine
yasnippet - A template system for Emacs
godot-syntax-themes - Syntax themes for the Godot Engine script editor
gdextension - GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1.
godot-embed-external-editor - Embed an external script editor (e.g. VSCode) into the Godot editor.
dotfiles
UnityWebGL-LoadingTest - Unity WebGL platform and version comparisons with a lot of nice extras
gdscript-extended-lsp.nvim - Add documentation support for gdscript LSP
Jacks-or-Better - Jacks or Better Video Poker
godot-vscode-plugin vs Godot
godot-vscode-plugin vs yasnippet
godot-vscode-plugin vs godot-syntax-themes
godot-vscode-plugin vs gdextension
godot-vscode-plugin vs godot-embed-external-editor
godot-vscode-plugin vs dotfiles
godot-vscode-plugin vs UnityWebGL-LoadingTest
godot-vscode-plugin vs gdscript-extended-lsp.nvim
godot-vscode-plugin vs Jacks-or-Better