harfang3d
raylib
harfang3d | raylib | |
---|---|---|
13 | 399 | |
470 | 18,907 | |
1.9% | - | |
4.3 | 9.8 | |
8 months ago | 5 days ago | |
C++ | C | |
GNU Lesser General Public License v3.0 only | zlib License |
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harfang3d
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3D Engine in Python: New update on Harfang 3D
👉 Last release - Github
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What would be the closest thing to Unity/Unreal C#/C++ for Go to create games/animations/visual work?
There are other options (not a lot) that you can find here https://awesome-go.com/game-development/ with Harfang 3D being one that looks the most like Unity/Unreal however have not tried it so cannot comment https://github.com/harfang3d/harfang3d
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3d with Ebitengine?
Haven't used it though there is also https://github.com/harfang3d/harfang3d
- Harfang3D update: 3D Engine in Python
- Harfang3D, an open source deeptech built for the future of embedded 3D
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Python GUI - Overview
I'm coming back to you because we recently released an update of the video GUI in Python with our Harfang API.
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Python GUI update
If you want more informations about the API: https://www.harfang3d.com/
- HARFANG3D, a C++ 3D visualization library (usable in Python, Lua and Go).
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Underwater scenery coded in Lua with the Harfang engine. All the particles and fishes are scripted as simple Lua functions, running on Lua 5.4. The scene is created using Harfang Studio editor. The rendering is using modern features such as SSR and SSGI. Feel free to ask if you have any question :)
In case people are wondering, this is the engine I used to build this project: https://www.harfang3d.com
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HARFANG® 3.2.1 is out! 3D Gamedev & Visualization engine for Python Windows & Linux
HARFANG® 3.2.1 is out! This release brings fixes, code maintenance and performance improvements. For Linux users, the Python wheel is now built on top of Ubuntu 20.04LTS, making is easier to install with PIP. for Windows users: - either get the wheel on Pypi https://pypi.org/project/harfang/ - or simply type pip install harfang in your command line for Linux users: - Get the whell from Github https://github.com/harfang3d/harfang3d/releases/tag/v3.2.1
raylib
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Zig! Can you C?
Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",
- Ask HN: Do you know any open source (2D or 3D) asset libraries?
- Raylib – A simple and easy-to-use library to enjoy videogames programming
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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Raylib Library For Video Games Programming as Senior Developer
Raylib library
- Advice for managing a group of beginner C programmers, myself included
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What are some good projects in C for an experienced dev?
Here is a cool C project you could learn from: https://github.com/raysan5/raylib Its an open source game lib.
- Raylib v5.0
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raylib 5.0 is coming November 18, 2023?
Did I miss something or is raylib 5 really coming next saturday? https://github.com/raysan5/raylib/commit/737cd0be7fb009bf837a00847128b00051c5f096
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Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
What are some alternatives?
RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL
SFML - Simple and Fast Multimedia Library
Open3D - Open3D: A Modern Library for 3D Data Processing
SDL2 - SDL2 bindings to perl
canvas2d
bevy - A refreshingly simple data-driven game engine built in Rust
CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
go-collada - Go package for working with the Collada file format.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
SDL - Simple Directmedia Layer