What would be the closest thing to Unity/Unreal C#/C++ for Go to create games/animations/visual work?

This page summarizes the projects mentioned and recommended in the original post on /r/golang

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  1. Ebiten

    Ebitengine - A dead simple 2D game engine for Go

    Actually, there is a game engine in Go. Ebiten(gine) is actually really popular and has already been used for a few games in production

  2. Sevalla

    Deploy and host your apps and databases, now with $50 credit! Sevalla is the PaaS you have been looking for! Advanced deployment pipelines, usage-based pricing, preview apps, templates, human support by developers, and much more!

    Sevalla logo
  3. unitoftime

    This might be of interest . If you follow his videos and read through the website, it might help you get started.

  4. raylib-go

    Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

    However if you can code with Go already then something like Raylib https://github.com/gen2brain/raylib-go

  5. g3n

    Go 3D Game Engine (http://g3n.rocks) (by g3n)

    as well as possibly (G3N) https://github.com/g3n/engine

  6. harfang3d

    HARFANG 3D source code public repository

    There are other options (not a lot) that you can find here https://awesome-go.com/game-development/ with Harfang 3D being one that looks the most like Unity/Unreal however have not tried it so cannot comment https://github.com/harfang3d/harfang3d

  7. InfluxDB

    InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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