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Ebiten Alternatives
Similar projects and alternatives to Ebiten
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InfluxDB
InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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gb-studio
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
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qt
Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Ebiten discussion
Ebiten reviews and mentions
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Drifting Through Code: My Journey to Building Bappa
Bappa's design is intentionally decoupled. The core packages have zero external dependencies, focusing purely on game simulation logic. The client layer coldbrew integrates with Ebiten for rendering, input handling, and audio.
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Ask HN: Platform for 11 year old to create video games?
https://github.com/hajimehoshi/ebiten (golang) and https://github.com/gosu/gosu a (ruby) are, IMHO, worth exploring if you want to put some emphasis on coding.
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Building a Sliding Puzzle with Go
We finally have a functional game! Now, we can work on a GUI for our sliding puzzle. I've choose Ebiten, an open source engine that allows us to build 2D games. It makes us implement an interface with the functions Update, Draw e Layout.
- Criando um Sliding Puzzle em Go
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Lag Is Never Where You Want It... Or Don't Want It
Reading ebiten docs and source code they very clearly state that writing RGBA bytes to an image is slow, and shouldn't really be done every frame, at least many times per frame. This is where I thought my performance was being lost, and it sent me looking for answers for ages. Turns out, I was wrong and right.
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Making Games in Go for Absolute Beginners
I love Go, yet I've never thought of it as a language with usable game engines. I'm extremely happy to find I was very wrong about that!
I'm woefully behind the curve on compiling to WASM, though, and I've yet to experiment much with tinygo so I have no idea how far I would get in creating a game people could enjoy in a browser without having to download a big bundle of assets. It's reassuring to see WASM mentioned explicitly as a compilation target [1] by Ebitengine though.
[1] https://github.com/hajimehoshi/ebiten
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Ho did/do you remove cgo?
For other OSes, see https://github.com/hajimehoshi/ebiten/issues/1162
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Is there a love2d for c++?
What about learning Go with Ebiten? Or Rust with Bevy?
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What would be the closest thing to Unity/Unreal C#/C++ for Go to create games/animations/visual work?
Actually, there is a game engine in Go. Ebiten(gine) is actually really popular and has already been used for a few games in production
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How complex/big can I make games in Go?
Check out this thread, some of the linked repositories might be of help. https://github.com/hajimehoshi/ebiten/discussions/1527
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A note from our sponsor - InfluxDB
www.influxdata.com | 18 Jun 2025
Stats
hajimehoshi/ebiten is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of Ebiten is Go.