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Top 23 C++ VR Projects
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Project mention: Is there a no bull VR headset that isn't the Valve Index? | /r/virtualreality | 2023-10-07
Only thing that comes to mind is this open source printable headset but I hope there's a simpler purchasable unit.
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InfluxDB
Purpose built for real-time analytics at any scale. InfluxDB Platform is powered by columnar analytics, optimized for cost-efficient storage, and built with open data standards.
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JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Project mention: Jolt: Physics and collision detection library, used by Horizon Forbidden West | news.ycombinator.com | 2024-09-03 -
There are various ways to get controller input with Unity. This time, we will use OpenVR Input API (SteamVR Input).
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Project mention: I just ordered a quest 2 what game should i experience first (free im broke now that i bought it but i plan on getting resident evil 4 remake) | /r/VRGaming | 2023-12-09
Yeah the VR mode is unfortunately exclusive to PlayStation. There is a VR mod for older RE games, but it doesn’t support RE4.
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Project mention: Ask HN: Create audio software akin to physics engines? | news.ycombinator.com | 2024-06-20
If you need for game reasons, I would advise to inspect the code of OpenAL soft which has lots of interesting concepts implemented and also to read the documentation on Steam Audio - this one is also open source too, so you can take a look on valve's implementation here: https://github.com/ValveSoftware/steam-audio
I would at least take a look on how HRTF works as you need to account how humans experience sounds too when simulating audio things.
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openvr_fsr
Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games
Project mention: So should I be using the FSR mod with steam games? Or DLSS? Do I still have to manually copy whatever files into each game's directories? | /r/HPReverb | 2023-09-18 -
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lullaby
A collection of C++ libraries designed to help teams develop virtual and augmented reality experiences
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Ekhm, you don't need to imagine from now:https://github.com/Gistix/portal2vr Yutube Video with mod This is from 2 months ago.
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PhoneVR
Use Steam VR-enabled applications with your phone as HMD (Head-mounted display). The only Open-Source solution to similar commercial packages like VRidge, iVRy, Trinus etc etc.
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Vircadia is an open source (Apache 2.0) metaverse ecosystem consisting of a high performance real-time server architecture (C++), web SDK (TS), and web client (TS).
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VirtualMotionTracker
Virtual Motion Tracker - バーチャルモーショントラッカー OpenVR OSC Tracker Driver for DIY users
Usually if that little engines detect it it's a false positive. VMT is also open source: https://github.com/gpsnmeajp/VirtualMotionTracker. I've used it before a couple of years ago and it was completely fine
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Overte
Overte is an open-source 3D client and server solution that allows for vast social & educational environments to be created and lived in while also being shared in real-time with others.
Project mention: LÖVR – An open source framework for rapidly building immersive 3D experiences | news.ycombinator.com | 2024-09-04https://github.com/overte-org/overte/pull/1129
If you're interested in testing that, you're welcome to give it a try. If you need any help getting started, we have Matrix, Discord and an in-world meeting in 5 hours from the time of this post.
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Far Cry 1 VR mod by fholger (HL2 VR lead dev)
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C++ VR discussion
C++ VR related posts
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LÖVR – An open source framework for rapidly building immersive 3D experiences
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Jolt: Physics and collision detection library, used by Horizon Forbidden West
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Jolt Physics 5.1.0 brings soft body and improvements to character controller
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Show HN: I created an After Effects alternative
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Ask HN: Create audio software akin to physics engines?
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Part 10 — Controller Input
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Appendix
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A note from our sponsor - SaaSHub
www.saashub.com | 11 Sep 2024
Index
What are some of the best open-source VR projects in C++? This list will help you:
Project | Stars | |
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1 | Relativty | 6,436 |
2 | JoltPhysics | 6,419 |
3 | openvr | 6,063 |
4 | REFramework | 2,766 |
5 | steam-audio | 2,254 |
6 | lucidgloves | 2,017 |
7 | openvr_fsr | 1,697 |
8 | lullaby | 1,181 |
9 | April-Tag-VR-FullBody-Tracker | 1,100 |
10 | StereoKit | 953 |
11 | OpenXR-SDK | 855 |
12 | portal2vr | 753 |
13 | harfang3d | 555 |
14 | PhoneVR | 550 |
15 | vircadia-native-core | 533 |
16 | VirtualMotionTracker | 314 |
17 | polymer | 305 |
18 | HadesVR | 216 |
19 | Simple-OpenVR-Driver-Tutorial | 212 |
20 | OpenVR-OpenTrack | 178 |
21 | Overte | 133 |
22 | farcry_vrmod | 119 |
23 | OpenVR-WalkInPlace | 109 |