GLM VS raylib

Compare GLM vs raylib and see what are their differences.

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GLM raylib
36 399
8,671 18,791
2.2% -
9.0 9.8
5 days ago 6 days ago
C++ C
GNU General Public License v3.0 or later zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GLM

Posts with mentions or reviews of GLM. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-11.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing GLM and raylib you can also consider the following projects:

Eigen

SFML - Simple and Fast Multimedia Library

DirectXMath - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

SDL2 - SDL2 bindings to perl

linmath.h - a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions

bevy - A refreshingly simple data-driven game engine built in Rust

cglm - 📽 Highly Optimized 2D / 3D Graphics Math (glm) for C

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

OpenBLAS - OpenBLAS is an optimized BLAS library based on GotoBLAS2 1.13 BSD version.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

blaze

SDL - Simple Directmedia Layer