com.unity.netcode.gameobjects VS LiteNetLib

Compare com.unity.netcode.gameobjects vs LiteNetLib and see what are their differences.

com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. (by Unity-Technologies)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
com.unity.netcode.gameobjects LiteNetLib
10 25
2,065 2,944
0.7% -
8.5 7.4
2 days ago 10 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

com.unity.netcode.gameobjects

Posts with mentions or reviews of com.unity.netcode.gameobjects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-08.

LiteNetLib

Posts with mentions or reviews of LiteNetLib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-31.

What are some alternatives?

When comparing com.unity.netcode.gameobjects and LiteNetLib you can also consider the following projects:

Mirror - #1 Open Source Unity Networking Library

ENet-CSharp - Reliable UDP networking library

Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror

NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

lidgren-network-gen3 - Lidgren Network Library

VoiceChatManager - An SCP: SL plugin which allows to record players' voice chat and play custom audios globally or in the proximity of a specific position or player.

FrameworkBenchmarks - Source for the TechEmpower Framework Benchmarks project

SimpleUnityTCP - 🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.

MagicOnion - Unified Realtime/API framework for .NET platform and Unity.

Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]

nakama - Distributed server for social and realtime games and apps.