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C# mlapi Projects
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com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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com.unity.multiplayer.samples.coop
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Have a look at https://www.photonengine.com/# Or the "new" built in thing from unity itself https://docs-multiplayer.unity3d.com/ (on the last link you find an example project "boss room" that shows how to implement multiplayer. When playing over the internet, you must "just" specify the correct host)
C# mlapi related posts
- So How do I set up Multiplayer in my 2D game?
- VR Multiplayer interaction with PC / XR toolkit
- Making a game takes time, and it took us 6 years. We made this multiplayer sports game in which you can score goals using various abilities and imaginations, let us know what you think!
- Are there any open-source code bases or tutorials available on how to organize a large code base in Unity?
- Package manager url problem
- Just want to know how feasible this 2 month project idea is. I’m using the Unity engine.
- Unity Multiplayer
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A note from our sponsor - WorkOS
workos.com | 26 Apr 2024
Index
Project | Stars | |
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1 | com.unity.netcode.gameobjects | 2,062 |
2 | com.unity.multiplayer.samples.coop | 1,495 |
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