com.unity.netcode.gameobjects VS com.unity.multiplayer.samples.coop

Compare com.unity.netcode.gameobjects vs com.unity.multiplayer.samples.coop and see what are their differences.

com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. (by Unity-Technologies)

com.unity.multiplayer.samples.coop

A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game. (by Unity-Technologies)
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com.unity.netcode.gameobjects com.unity.multiplayer.samples.coop
10 27
2,062 1,495
1.4% 3.1%
8.5 6.8
6 days ago 6 days ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

com.unity.netcode.gameobjects

Posts with mentions or reviews of com.unity.netcode.gameobjects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-08.

com.unity.multiplayer.samples.coop

Posts with mentions or reviews of com.unity.multiplayer.samples.coop. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-22.

What are some alternatives?

When comparing com.unity.netcode.gameobjects and com.unity.multiplayer.samples.coop you can also consider the following projects:

Mirror - #1 Open Source Unity Networking Library

GameDevTutorials - Houses various game development tutorials and resources.

Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror

Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]

LiteNetLib - Lite reliable UDP library for Mono and .NET

Darkest-Dungeon-Unity - Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.

VoiceChatManager - An SCP: SL plugin which allows to record players' voice chat and play custom audios globally or in the proximity of a specific position or player.

Riptide - Lightweight C# networking solution for multiplayer games.

SimpleUnityTCP - 🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.

UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.