A Unity environment created in URP for my portfolio

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • Mirror

    #1 Open Source Unity Networking Library

  • What I'm using now is Mirror backed with Epic Online Services. It's really great, if you want info on how to set stuff up I'll happily show you around. No subscriptions, no fees, though it's peer-to-peer (EOS doesn't host servers they just provide transport).

  • EpicOnlineTransport

    A Transport for Mirror using Epic Online Services

  • What I'm using now is Mirror backed with Epic Online Services. It's really great, if you want info on how to set stuff up I'll happily show you around. No subscriptions, no fees, though it's peer-to-peer (EOS doesn't host servers they just provide transport).

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • com.unity.netcode.gameobjects

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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