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EpicOnlineTransport Alternatives
Similar projects and alternatives to EpicOnlineTransport
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com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better EpicOnlineTransport alternative or higher similarity.
EpicOnlineTransport reviews and mentions
Posts with mentions or reviews of EpicOnlineTransport.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-06.
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A Unity environment created in URP for my portfolio
What I'm using now is Mirror backed with Epic Online Services. It's really great, if you want info on how to set stuff up I'll happily show you around. No subscriptions, no fees, though it's peer-to-peer (EOS doesn't host servers they just provide transport).
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Photon Fusion vs. Normcore
I'd recommend Mirror + Epic Online Transport
- Is it possible to make a P2P online multiplayer game hosted by a player using Photon?
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Dev question: advice on developing a multiplayer game.
Yeah. I haven't personally used Epic's online services for a project yet but I'm exploring it soon (your curiosity led me to this which makes my job stupid easy as I already use Mirror) but I'm thinking it's the most sensible way to go, especially now that it's actually available as a Unity plugin, mostly because it allows you to release on every storefront and maintain crossplay, including mobile VR platforms (though mobile platforms are not officially supported by Epic Online Services yet).
- Questions about mobile online multiplayer games
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A note from our sponsor - WorkOS
workos.com | 26 Apr 2024
Stats
Basic EpicOnlineTransport repo stats
5
243
0.0
5 months ago
FakeByte/EpicOnlineTransport is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of EpicOnlineTransport is C#.
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