EpicOnlineTransport VS Mirror

Compare EpicOnlineTransport vs Mirror and see what are their differences.

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EpicOnlineTransport Mirror
5 23
245 4,860
- 1.6%
0.0 9.8
6 months ago 3 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

EpicOnlineTransport

Posts with mentions or reviews of EpicOnlineTransport. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-06.

Mirror

Posts with mentions or reviews of Mirror. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-29.

What are some alternatives?

When comparing EpicOnlineTransport and Mirror you can also consider the following projects:

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror

Riptide - Lightweight C# networking solution for multiplayer games.

2D-MMORPG-Youtube - An Open Source 2D MMORPG with Azure (AKS [K8s], CosmosDB and Redis) and Unity Game Engine

fuse - Multiplayer Online Standard

ServUO - An Ultima Online server emulator written in C# .NET

SimpleUnityTCP - 🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.

ut1-blacklists - Collection of websites blacklists managed by the Université Toulouse Capitole

ACE - Asheron's Call server emulator.

TABSAT - They Are Billions Save Automation Tool

NineChronicles - Unity client application for Nine Chronicles, a fully decentralized idle RPG powered by the community.