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Top 17 C# TCP Projects
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Woah, over 80 versions 😮! This is a project with over 1,740 releases over the past five years. Mirror is one for the game devs in the room. It's a high level networking library for Unity. Used in some of the top video games, Mirror is used by thousands of game developers around the world. The latest update brings Mirror in line with the latest Unity version, includes better motion smoothing time, and lots more. Check out all the changes in the Mirror changelog.
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MQTTnet
MQTTnet is a high performance .NET library for MQTT based communication. It provides a MQTT client and a MQTT server (broker). The implementation is based on the documentation from http://mqtt.org/.
MQTTnet is a high-performance .Net library that implements the MQTT protocol. It is open source on GitHub and has a rich set of features, including MQTT 5.0 protocol and TLS/SSL supports.
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BeetleX
high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution
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BedrockFramework
High performance, low level networking APIs for building custom servers and clients.
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Hazel-Networking
Hazel Networking is a low level networking library for C# providing connection orientated, message based communication via TCP, UDP and RUDP. (by DarkRiftNetworking)
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CavemanTcp
CavemanTcp is a simple TCP client and server providing callers with easy integration and full control over network reads and writes.
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SimpleUnityTCP
🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.
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Easy-TCP-Server
An easy-to-implement TCP server which handles incoming TCP data from multiple clients via 'channels' of connections between the clients and the server.
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C# TCP discussion
C# TCP related posts
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The musicbee remote android has been removed, anyone know a safe place to download it?
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Working on single player but laying foundation for multiplayer?
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How can I use a specific public IP address with TCP connection
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Sources for TCPClient and sockets programming
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Networking lib/framework for multiplayer servers ?
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I needed a way to transfer keystrokes from one Windows PC to another on a LAN, so created a console app to do just that over TCP
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Music Bee Remote
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Index
What are some of the best open-source TCP projects in C#? This list will help you:
Project | Stars | |
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1 | Mirror | 5,271 |
2 | MQTTnet | 4,506 |
3 | BeetleX | 1,186 |
4 | BedrockFramework | 1,072 |
5 | WatsonTcp | 599 |
6 | SuperSimpleTcp | 462 |
7 | SocketIOUnity | 419 |
8 | IpcServiceFramework | 357 |
9 | Network | 357 |
10 | Hazel-Networking | 207 |
11 | mbrc-plugin | 114 |
12 | CavemanTcp | 63 |
13 | SimpleUnityTCP | 52 |
14 | EasyFileTransfer | 45 |
15 | Easy-TCP-Server | 24 |
16 | TCPKeyb | 2 |
17 | TcpClientIo | 2 |