Is it hard making a open world multiplayer game as an indie dev?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • taro

    Discontinued HTML5 multiplayer game engine (Now archived, new version available at https://github.com/moddio/moddio2) (by moddio)

  • https://www.modd.io/ (Designer and non-programmer focused)

  • Mirror

    #1 Open Source Unity Networking Library

  • https://mirror-networking.com/ (Unity specific, looks nice but don't use unity myself).

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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