Is Netcode NetworkID enough to decide recipient of data?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • com.unity.netcode.gameobjects

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

  • This is in NetworkTransform line 360 in the Unity Netcode https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/blob/9ffd22b158fbac5ea824cb7e9e237d2d8b782ed0/com.unity.netcode.gameobjects/Components/NetworkTransform.cs

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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