ai-series-part-30 VS ai-series-part-37

Compare ai-series-part-30 vs ai-series-part-37 and see what are their differences.

ai-series-part-30

In this tutorial repository you will learn how to make NavMeshes with Moving and Rotating Platforms that are traversable by NavMeshAgents. This is officially unsupported and comes with some limitations on how it can work. (by llamacademy)

ai-series-part-37

In this tutorial repository and accompanying video you will learn how to make your NavMeshAgents break down obstacles that block their path. The agents will consider if a particular path is worth going through by breaking down the obstructions or if pathing around them is more worthwhile. (by llamacademy)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
ai-series-part-30 ai-series-part-37
1 3
6 5
- -
0.0 0.0
over 2 years ago about 2 years ago
ShaderLab ShaderLab
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ai-series-part-30

Posts with mentions or reviews of ai-series-part-30. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-06.

ai-series-part-37

Posts with mentions or reviews of ai-series-part-37. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ai-series-part-30 and ai-series-part-37 you can also consider the following projects:

ai-series-part-28 - In this tutorial repository you will see how you can use moving platforms with the Unity Navigation System.

divert - Rust bindings for Recast Navigation.

ai-series-part-3 - Full project of the end state of the AI Series Part 3 video where we add basic animations to our NavMeshAgents

ai-series-part-27 - In this tutorial repository you will learn how to make NavMeshAgents surround a target instead of blindly chasing to the center point of their target at a customizable radius.

ai-series-part-2 - Full project of the end state of the AI Series Part 2 video where we've add jumping with NavMeshLinks

ai-series-part-32 - Learn how NavMeshAgent obstacle avoidance works... in DEPTH! In this deep dive into NavMeshAgent avoidance you'll learn 5 key takeaways for improving NavMeshAgent avoidance using the Unity Navigation System, no external assets needed!

ai-series-part-29 - Learn how to make NavMeshAgents find valid cover spots from another target object.

ai-series-part-10 - Full project of the end state of the AI Series Part 10 video where we implement a flying enemy!

ai-series-part-26 - In this tutorial repository you will learn how to select units with either a click. shift+click (to add/remove), and click+drag to bulk select units utilizing a singleton SelectionManager with automatically registering SelectableUnits that can have their path set with a right click of the mouse.

ai-series-part-43 - Learn how to find the OffMeshLinks (high level component: NavMeshLink) that a NavMeshAgent will take on their current path