ai-series-part-37 VS divert

Compare ai-series-part-37 vs divert and see what are their differences.

ai-series-part-37

In this tutorial repository and accompanying video you will learn how to make your NavMeshAgents break down obstacles that block their path. The agents will consider if a particular path is worth going through by breaking down the obstructions or if pathing around them is more worthwhile. (by llamacademy)
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ai-series-part-37 divert
3 1
5 28
- -
0.0 4.4
about 2 years ago 11 days ago
ShaderLab Rust
MIT License -
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ai-series-part-37

Posts with mentions or reviews of ai-series-part-37. We have used some of these posts to build our list of alternatives and similar projects.

divert

Posts with mentions or reviews of divert. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-03.

What are some alternatives?

When comparing ai-series-part-37 and divert you can also consider the following projects:

ai-series-part-3 - Full project of the end state of the AI Series Part 3 video where we add basic animations to our NavMeshAgents

kn - kn — nvgt/fldrs/qckly

ai-series-part-27 - In this tutorial repository you will learn how to make NavMeshAgents surround a target instead of blindly chasing to the center point of their target at a customizable radius.

NavMeshPlus - Unity NavMesh 2D Pathfinding

ai-series-part-2 - Full project of the end state of the AI Series Part 2 video where we've add jumping with NavMeshLinks

grid_pathfinding - Pathfinding on grids using jumping point search and connected components.

ai-series-part-32 - Learn how NavMeshAgent obstacle avoidance works... in DEPTH! In this deep dive into NavMeshAgent avoidance you'll learn 5 key takeaways for improving NavMeshAgent avoidance using the Unity Navigation System, no external assets needed!

Daemon - The Dæmon game engine. With some bits of ioq3 and XreaL.

ai-series-part-29 - Learn how to make NavMeshAgents find valid cover spots from another target object.

Recast/Detour - Industry-standard navigation-mesh toolset for games

ai-series-part-10 - Full project of the end state of the AI Series Part 10 video where we implement a flying enemy!

SwarmBot - 🐜 A performant, autonomous bot launcher for Minecraft