acados
raylib
acados | raylib | |
---|---|---|
5 | 399 | |
677 | 19,126 | |
3.0% | - | |
8.9 | 9.8 | |
7 days ago | 3 days ago | |
C | C | |
GNU General Public License v3.0 or later | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
acados
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How to understand Model Predictive Control
I would check out CasADi (specifically the opti framework) and or ACADOS. To code up a quick MPC in general is not hard, but to squeeze efficiency and exploit sparsity for good real-time performance is a little more involved and these tools really help with that.
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Question about Model Predictive Control (MPC) cost function
Generally, nonlinear MPC uses either IPOPT (an interior point method) or sequential quadtraic programming based approaches (google GURBOI, qpoases, qrqp...). A good python framework is CasADi, or its sister project ACADOS. I think there is also a fair amount of literature on learning MPC cost functions from data you could probably find.
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Show HN: prometeo – a Python-to-C transpiler for high-performance computing
Thanks for the question! My background is in numerical optimization for optimal control. Projects like this https://github.com/acados/acados motivated the development of prometeo. It's mostly about solving optimization problems as fast as possible to make optimal decisions in real-time.
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Do you know a good free toolbox on mpc control for GNU Octave?
Look at Acados. I didn't use it with Octave, but according the readme it has a interface with Octave.
raylib
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Zig! Can you C?
Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",
- Ask HN: Do you know any open source (2D or 3D) asset libraries?
- Raylib – A simple and easy-to-use library to enjoy videogames programming
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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Raylib Library For Video Games Programming as Senior Developer
Raylib library
- Advice for managing a group of beginner C programmers, myself included
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What are some good projects in C for an experienced dev?
Here is a cool C project you could learn from: https://github.com/raysan5/raylib Its an open source game lib.
- Raylib v5.0
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raylib 5.0 is coming November 18, 2023?
Did I miss something or is raylib 5 really coming next saturday? https://github.com/raysan5/raylib/commit/737cd0be7fb009bf837a00847128b00051c5f096
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Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
What are some alternatives?
StaticCompiler.jl - Compiles Julia code to a standalone library (experimental)
SFML - Simple and Fast Multimedia Library
pyomo - An object-oriented algebraic modeling language in Python for structured optimization problems.
SDL2 - SDL2 bindings to perl
py2many - Transpiler of Python to many other languages
bevy - A refreshingly simple data-driven game engine built in Rust
Octavian.jl - Multi-threaded BLAS-like library that provides pure Julia matrix multiplication
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Metatheory.jl - General purpose algebraic metaprogramming and symbolic computation library for the Julia programming language: E-Graphs & equality saturation, term rewriting and more.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
hpipm - High-performance interior-point-method QP and QCQP solvers
SDL - Simple Directmedia Layer