UnityURPUnlitScreenSpaceDecalShader
flowfield-unity
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UnityURPUnlitScreenSpaceDecalShader | flowfield-unity | |
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1 | 1 | |
1,164 | 6 | |
- | - | |
0.0 | 5.2 | |
over 1 year ago | 8 months ago | |
ShaderLab | ShaderLab | |
MIT License | MIT License |
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UnityURPUnlitScreenSpaceDecalShader
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After suggestion from other devs, update the aiming helpers with screen space decals in URP. What do you think? The red stripes are shown when the pitch/roll angles are wrong. The blue circle is the predicted touch site.
I have to use Screen Space Decals from NiloCat (link).
flowfield-unity
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RTS Pathfinding using Flow Fields based on Eikonal Equation
Link to github: https://github.com/bjkarasek/flowfield-unity
What are some alternatives?
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