The-Forge
LWJGL
The-Forge | LWJGL | |
---|---|---|
34 | 72 | |
4,446 | 4,596 | |
1.7% | 1.2% | |
6.9 | 8.9 | |
30 days ago | 5 months ago | |
C++ | Java | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
The-Forge
- WebKit Switching to Skia for 2D Graphics Rendering
- Not only Unity...
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Ask HN: Released games built on FOSS engines?
Oh, I forgot a few major ones:
https://github.com/ConfettiFX/The-Forge was used in No Man's Sky, Hades and Starfield.
https://github.com/jrouwe/JoltPhysics is the physics engine in Horizon Forbidden West.
- The Forge 1.53: Steam Deck support, dropped EASTL containers, docking imgui
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How many semaphores do really I need?
To my understanding, every source I've read says that this should cause issues, but in practice it doesn't. What gives? Did I miss something? Here are multiple examples using the latter approach.
- So this is very likely BGS first game to use DX12
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Amnesia TDD HPL2 refactor
This is a toy project that I've been working on for the past few months. Essentially, I've rewritten all the rendering code for the engine using BGFX. This means that all the fixed function OpenGL 1.2 code has been removed from the engine. BGFX supports OpenGL 3.3 and DirectX11, but there are still some rendering artifacts with DirectX11, so the engine still uses OpenGL when running on Windows. I've been considering switching to The Forge (https://github.com/ConfettiFX/The-Forge) if I want to have more control over the rendering pipeline. However, this is a complex topic with significant implications for the codebase. I've already done the hard work of eliminating clumsy abstractions in the engine and simplifying the render pipeline, so it's just a matter of deciding what direction I want to take.
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Looking for a C++ 2D/3D rendering engine/api.
The-Forge might fit:
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Some information about the Creation Kit changes for Starfield.
So, I'm not sure if it is widely known, that Starfield is going to be running on a lot of "The Forge." The creators of The Forge says it was added to Creation Kit in 2019. This will open a LOT of new systems for Bethesda games.
- SoLoud - Game Audio Engine ที่ใช้งานง่าย (มาก) และ opensource สำหรับ C++
LWJGL
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Building a Game Engine Using Java with LWJGL
Download the latest LWJGL binaries from the official website.
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My Game won't start :(
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
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Game crashes starting 1.5.2
229 recipes 27 achievements 2023-11-15 18:45:08 [CLIENT] [INFO] Setting user: aleislost (Session ID is token:0:) 2023-11-15 18:45:08 [CLIENT] [INFO] LWJGL Version: 2.9.4 Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffd49392ee7, pid=5988, tid=0x0000000000002188 # # JRE version: OpenJDK Runtime Environment (8.0_392-b08) (build 1.8.0_392-b08) # Java VM: OpenJDK 64-Bit Server VM (25.392-b08 mixed mode windows-amd64 compressed oops) # Problematic frame: # C [ig7icd64.dll+0x22ee7] # # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows # # An error report file with more information is saved as: # C:\Users\Ale\AppData\Roaming\PollyMC\instances\1.5.2\.minecraft\hs_err_pid5988.log # # If you would like to submit a bug report, please visit: # https://github.com/adoptium/adoptium-support/issues # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # AL lib: (EE) alc_cleanup: 1 device not closed Process exited with code 1.
- Not only Unity...
- LWJGL documentation
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I am looking to learn java for 2d and 3d game development any good tutorials or sources for beginners who don't know anything
Both libGDX and JMonkey engine make use of LWJGL.
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missing dependencies form mods snd dont know what to do
[17:23:20] [Client thread/WARN]: EventBus 0 shutting down - future events will not be posted. [17:23:20] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:YUNG's Better Mineshafts, FMLFileResourcePack:Biomes O' Plenty, FMLFileResourcePack:Bountiful, FMLFileResourcePack:Mowzie's Mobs, FMLFileResourcePack:Quark, FMLFileResourcePack:Spiders 2.0, FMLFileResourcePack:Tetra, FMLFileResourcePack:The Twilight Forest, FMLFileResourcePack:Xaero's World Map [17:23:20] [Client thread/INFO]: Transforming net.minecraft.client.renderer.RenderItem [17:23:20] [Client thread/INFO]: Applying Transformation to method (Names [renderItem, func_180454_a] Descriptor (Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) [17:23:20] [Client thread/INFO]: Located Method, patching... [17:23:20] [Client thread/INFO]: Patch result: true [17:23:20] [Client thread/INFO]: Applying Transformation to method (Names [renderEffect, func_191966_a] Descriptor (Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) [17:23:20] [Client thread/INFO]: Located Method, patching... [17:23:20] [Client thread/INFO]: Located patch target node LDC -8372020 [17:23:20] [Client thread/INFO]: Located patch target node LDC -8372020 [17:23:20] [Client thread/INFO]: Patch result: true [17:23:20] [Client thread/INFO]: Transforming net.minecraft.client.renderer.EntityRenderer [17:23:20] [Client thread/INFO]: Applying Transformation to method (Names [renderWorldPass, func_175068_a] Descriptor (IFJ)V) [17:23:20] [Client thread/INFO]: Located Method, patching... [17:23:20] [Client thread/INFO]: Located patch target node INVOKESPECIAL net/minecraft/client/renderer/EntityRenderer.func_78479_a (FI)V [17:23:20] [Client thread/INFO]: Patch result: true [17:23:20] [Client thread/WARN]: There were errors previously. Not beginning mod initialization phase [17:23:21] [Sound Library Loader/INFO]: Starting up SoundSystem... [17:23:21] [Thread-2/INFO]: Initializing LWJGL OpenAL [17:23:21] [Thread-2/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [17:23:21] [Thread-2/INFO]: OpenAL initialized. [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.RenderManager [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [renderEntity, func_188391_a] Descriptor (Lnet/minecraft/entity/Entity;DDDFFZ)V) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/entity/Render.func_76986_a (Lnet/minecraft/entity/Entity;DDDFF)V [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.Render [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [renderEntityOnFire, func_76977_a] Descriptor (Lnet/minecraft/entity/Entity;DDDF)V) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.model.ModelBiped [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [setRotationAngles, func_78087_a] Descriptor (FFFFFFLnet/minecraft/entity/Entity;)V) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Located patch target node RETURN [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.layers.LayerArmorBase [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [renderArmorLayer, func_188361_a] Descriptor (Lnet/minecraft/entity/EntityLivingBase;FFFFFFFLnet/minecraft/inventory/EntityEquipmentSlot;)V) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [renderEnchantedGlint, func_188364_a] Descriptor (Lnet/minecraft/client/renderer/entity/RenderLivingBase;Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/client/model/ModelBase;FFFFFFF)V) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Located patch target node INVOKESTATIC net/minecraft/client/renderer/GlStateManager.func_179131_c (FFFF)V [17:23:21] [Client thread/INFO]: Located patch target node INVOKESTATIC net/minecraft/client/renderer/GlStateManager.func_179131_c (FFFF)V [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Sound Library Loader/INFO]: Sound engine started [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.RenderBoat [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [doRender, func_188300_b] Descriptor (Lnet/minecraft/entity/item/EntityBoat;DDDFF)V) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Located patch target node INVOKEINTERFACE net/minecraft/client/model/IMultipassModel.func_187054_b (Lnet/minecraft/entity/Entity;FFFFFF)V [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.layers.LayerEntityOnShoulder [17:23:21] [Client thread/INFO]: Applying Transformation to method (Names [renderEntityOnShoulder, func_192864_a] Descriptor (Lnet/minecraft/entity/player/EntityPlayer;Ljava/util/UUID;Lnet/minecraft/nbt/NBTTagCompound;Lnet/minecraft/client/renderer/entity/RenderLivingBase;Lnet/minecraft/client/model/ModelBase;Lnet/minecraft/util/ResourceLocation;Ljava/lang/Class;FFFFFFFZ)Lnet/minecraft/client/renderer/entity/layers/LayerEntityOnShoulder$DataHolder;) [17:23:21] [Client thread/INFO]: Located Method, patching... [17:23:21] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/entity/RenderLivingBase.func_110776_a (Lnet/minecraft/util/ResourceLocation;)V [17:23:21] [Client thread/INFO]: Patch result: true [17:23:21] [Client thread/INFO]: Transforming net.minecraft.client.renderer.BlockModelRenderer [17:23:22] [Client thread/INFO]: Applying Transformation to method (Names [renderQuadsFlat, func_187496_a] Descriptor (Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/block/state/IBlockState;Lnet/minecraft/util/math/BlockPos;IZLnet/minecraft/client/renderer/BufferBuilder;Ljava/util/List;Ljava/util/BitSet;)V) [17:23:22] [Client thread/INFO]: Located Method, patching... [17:23:22] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/BufferBuilder.func_178987_a (DDD)V [17:23:22] [Client thread/INFO]: Patch result: true [17:23:22] [Client thread/WARN]: ERROR : Couldn't load Narrator library : Unable to load library 'fliteWrapper': Native library (linux-aarch64/libfliteWrapper.so) not found in resource path ([file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/lwjgl3/lwjgl-glfw-classes.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/logging/log4j/log4j-slf4j18-impl/2.15.0/log4j-slf4j18-impl-2.15.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/maven/maven-artifact/3.5.3/maven-artifact-3.5.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/sf/trove4j/trove4j/3.0.3/trove4j-3.0.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/java3d/vecmath/1.5.2/vecmath-1.5.2.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/lzma/lzma/0.0.1/lzma-0.0.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-xml_2.11/1.0.2/scala-xml_2.11-1.0.2.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-swing_2.11/1.0.1/scala-swing_2.11-1.0.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-reflect/2.11.1/scala-reflect-2.11.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-parser-combinators_2.11/1.0.1/scala-parser-combinators_2.11-1.0.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-library/2.11.1/scala-library-2.11.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/plugins/scala-continuations-plugin_2.11.1/1.0.2_mc/scala-continuations-plugin_2.11.1-1.0.2_mc.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/plugins/scala-continuations-library_2.11/1.0.2_mc/scala-continuations-library_2.11-1.0.2_mc.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-compiler/2.11.1/scala-compiler-2.11.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/scala-lang/scala-actors-migration_2.11/1.1.0/scala-actors-migration_2.11-1.1.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/typesafe/config/1.2.1/config-1.2.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/typesafe/akka/akka-actor_2.11/2.3.3/akka-actor_2.11-2.3.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/jline/jline/3.5.1/jline-3.5.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/minecraft/launchwrapper/1.12/launchwrapper-1.12.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/ow2/asm/asm-debug-all/5.2/asm-debug-all-5.2.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/minecraftforge/forge/1.12.2-14.23.5.2859/forge-1.12.2-14.23.5.2859.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/mojang/patchy/1.3.9/patchy-1.3.9.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/oshi-project/oshi-core/1.1/oshi-core-1.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/java/dev/jna/jna/4.4.0/jna-4.4.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/java/dev/jna/platform/3.4.0/platform-3.4.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/ibm/icu/icu4j-core-mojang/51.2/icu4j-core-mojang-51.2.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/sf/jopt-simple/jopt-simple/5.0.3/jopt-simple-5.0.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/paulscode/codecjorbis/20101023/codecjorbis-20101023.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/paulscode/codecwav/20101023/codecwav-20101023.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/paulscode/libraryjavasound/20101123/libraryjavasound-20101123.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/paulscode/librarylwjglopenal/20100824/librarylwjglopenal-20100824.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/paulscode/soundsystem/20120107/soundsystem-20120107.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/io/netty/netty-all/4.1.9.Final/netty-all-4.1.9.Final.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/google/guava/guava/21.0/guava-21.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/commons/commons-lang3/3.5/commons-lang3-3.5.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/commons-io/commons-io/2.5/commons-io-2.5.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/commons-codec/commons-codec/1.10/commons-codec-1.10.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/java/jinput/jinput/2.0.5/jinput-2.0.5.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/net/java/jutils/jutils/1.0.0/jutils-1.0.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/google/code/gson/gson/2.8.0/gson-2.8.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/mojang/authlib/1.5.25/authlib-1.5.25.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/mojang/realms/1.10.22/realms-1.10.22.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/commons/commons-compress/1.8.1/commons-compress-1.8.1.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/httpcomponents/httpclient/4.3.3/httpclient-4.3.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/commons-logging/commons-logging/1.1.3/commons-logging-1.1.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/httpcomponents/httpcore/4.3.2/httpcore-4.3.2.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/it/unimi/dsi/fastutil/7.1.0/fastutil-7.1.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/logging/log4j/log4j-api/2.15.0/log4j-api-2.15.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/org/apache/logging/log4j/log4j-core/2.15.0/log4j-core-2.15.0.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/mojang/text2speech/1.10.3/text2speech-1.10.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/libraries/com/mojang/text2speech/1.10.3/text2speech-1.10.3.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/versions/1.12.2-forge-14.23.5.2859/1.12.2-forge-14.23.5.2859.jar, file:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/mods/Quark-r1.6-177.jar, asmgen:/]) [17:23:23] [Client thread/INFO]: Transforming net.minecraft.client.renderer.tileentity.TileEntityPistonRenderer [17:23:23] [Client thread/INFO]: Applying Transformation to method (Names [render, func_192841_a] Descriptor (Lnet/minecraft/tileentity/TileEntityPiston;DDDFIF)V) [17:23:23] [Client thread/INFO]: Located Method, patching... [17:23:23] [Client thread/INFO]: Patch result: true
- Need an assignment
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Library of Java that Minecraft Uses
Java Edition uses a number of third party libraries but the core game library is Light Weight Java Game Library, LWJGL.
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Wayland support
Minecraft uses LWGL under the hood, which does support Wayland as of version 3 if it is configured to use EGL instead of GLX. (see https://github.com/LWJGL/lwjgl3/issues/748) Version 2 of LWGL does not support Wayland as it relies on xrandr, which is only available on X (see https://github.com/LWJGL/lwjgl/issues/118).
What are some alternatives?
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
libGDX - Desktop/Android/HTML5/iOS Java game development framework
DiligentEngine - A modern cross-platform low-level graphics library and rendering framework
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
jMonkeyEngine - A complete 3-D game development suite written in Java.
Veldrid - A low-level, portable graphics library for .NET.
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project
Vulkan-Tutorial-Java - Vulkan tutorial by Alexander Overvoorde ported to Java
ImGui.NET - An ImGui wrapper for .NET.
raylib - A simple and easy-to-use library to enjoy videogames programming