TestbedHDRP VS Post-Processing-Scan

Compare TestbedHDRP vs Post-Processing-Scan and see what are their differences.

TestbedHDRP

Testbed project for Unity HDRP (High Definition Render Pipeline) (by keijiro)

Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF). (by MirzaBeig)
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TestbedHDRP Post-Processing-Scan
4 4
1,194 717
- -
0.0 3.9
over 3 years ago 11 months ago
ShaderLab ShaderLab
The Unlicense The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TestbedHDRP

Posts with mentions or reviews of TestbedHDRP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-26.

Post-Processing-Scan

Posts with mentions or reviews of Post-Processing-Scan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.

What are some alternatives?

When comparing TestbedHDRP and Post-Processing-Scan you can also consider the following projects:

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

urp-toon-shader - 🌔 Toon shader for Unity's Universal Render Pipeline.

Pcx - Point cloud importer & renderer for Unity

unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.

UnityFurShader - 🐈 Fur shader for Unity.

HSV-Color-Picker-Unity - HSV color picker for Unity UI

GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.

flowfield-unity - Unity project with Flow Field implementation based on Eikonal Equation.

RTLTMPro - Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.