SegsEngine VS bgfx

Compare SegsEngine vs bgfx and see what are their differences.

SegsEngine

The engine that will become the basis for client/editor/server components. (by Segs)

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
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SegsEngine bgfx
4 71
16 14,352
- -
10.0 9.3
over 1 year ago 7 days ago
C++ C++
BSD 3-clause "New" or "Revised" License BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SegsEngine

Posts with mentions or reviews of SegsEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-12.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing SegsEngine and bgfx you can also consider the following projects:

TES3MP - Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

tinyrenderer - A brief computer graphics / rendering course

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Creature_Godot - 2D Skeletal Animation Creature Runtime for Godot Engine

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

EA Standard Template Library - EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

sokol - minimal cross-platform standalone C headers

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.