RelEcsGodot
SatiRogue
RelEcsGodot | SatiRogue | |
---|---|---|
2 | 3 | |
25 | 22 | |
- | - | |
0.0 | 10.0 | |
over 1 year ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
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RelEcsGodot
- Lightweight ECS for Godot C#
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W4 Games formed to strengthen Godot ecosystem
I've been using a library called RelEcs for Godot C#:
Standalone version: https://github.com/Byteron/RelEcs
Godot integrated version: https://github.com/Byteron/RelEcsGodot
It works fantastically well for me.
SatiRogue
-
Godot for a roguelike. Pros and cons?
The 3.x source code is here: https://github.com/lewiji/SatiRogue
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Any examples of using Godot with .NET6 to create a 3D game?
one of the mods in the discord is working on a rogue like in c# with Godot: https://github.com/lewiji/SatiRogue
- Is Godot actually viable for commercial 3d games?
What are some alternatives?
RelEcs - A lightweight and easy to use entity component system with an effective feature set for making games.
AvalonMudClient - A Windows MUD client written in C#/WPF for .NET 8.
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
rpg-characters - RPG Character Generator. Written in C#.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
godot-ink - Ink integration for Godot Engine.
Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
client-godot - A long term progressive resource management text based MMORPG being developed in Godot.
Arch.Extended - Extensions for Arch with some useful features like Systems, Source Generator and Utils.
Turks-Crawling-Dungeon - A roguelike by Noah Sotolongo (Mangosauce).