OpenSubdiv VS 3d-game-shaders-for-beginners

Compare OpenSubdiv vs 3d-game-shaders-for-beginners and see what are their differences.

OpenSubdiv

An Open-Source subdivision surface library. (by PixarAnimationStudios)
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OpenSubdiv 3d-game-shaders-for-beginners
3 12
2,829 17,063
0.4% -
5.8 0.0
about 1 month ago 10 months ago
C++ C++
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenSubdiv

Posts with mentions or reviews of OpenSubdiv. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-13.

3d-game-shaders-for-beginners

Posts with mentions or reviews of 3d-game-shaders-for-beginners. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-01.

What are some alternatives?

When comparing OpenSubdiv and 3d-game-shaders-for-beginners you can also consider the following projects:

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

OpenMesh, 7.0

tinyrenderer - A brief computer graphics / rendering course

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

SHADERed - Lightweight, cross-platform & full-featured shader IDE

OpenVDB - OpenVDB - Sparse volume data structure and tools

Granite - My personal Vulkan renderer

urho3d - Game engine

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com