OpenSceneGraph VS Irrlicht

Compare OpenSceneGraph vs Irrlicht and see what are their differences.

Irrlicht

An automatically updated mirror of the Irrlicht SVN repository on sourceforge (by zaki)
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OpenSceneGraph Irrlicht
6 1
2,296 395
- -
5.2 0.0
11 days ago about 2 years ago
C++ C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenSceneGraph

Posts with mentions or reviews of OpenSceneGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-20.

Irrlicht

Posts with mentions or reviews of Irrlicht. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing OpenSceneGraph and Irrlicht you can also consider the following projects:

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

urho3d - Cross-platform 2D and 3D game engine

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

OpenVDB - OpenVDB - Sparse volume data structure and tools