OpenKCC VS Entitas

Compare OpenKCC vs Entitas and see what are their differences.

OpenKCC

Open Source Kinematic Character Controller for Unity (by nicholas-maltbie)

Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity (by sschmid)
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OpenKCC Entitas
19 4
569 6,910
- -
7.0 0.0
8 months ago 4 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenKCC

Posts with mentions or reviews of OpenKCC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-17.

Entitas

Posts with mentions or reviews of Entitas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-30.

What are some alternatives?

When comparing OpenKCC and Entitas you can also consider the following projects:

buildtool - A powerful automation tool for quickly and easily generating builds with Unity.

Svelto.ECS - Svelto ECS C# Entity Component System

FallingParkour - Multiplayer racing game made with Unity

ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

FontainebleauDemo - Fontainebleau demo

Zenject - Dependency Injection Framework for Unity3D

TestUtilsUnity - Utility test functions and classes for Unity

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

PropHunt - PropHunt game attempt using Unity and the Data Oriented Technology Stack

gdnative - Rust bindings for Godot 3

MediaPipeUnityPlugin - Unity plugin to run MediaPipe

unity-astar - A Star (A*) algorithm in C# focused on performance and setup for Unity