OpenKCC VS TestUtilsUnity

Compare OpenKCC vs TestUtilsUnity and see what are their differences.

OpenKCC

Open Source Kinematic Character Controller for Unity (by nicholas-maltbie)

TestUtilsUnity

Utility test functions and classes for Unity (by nicholas-maltbie)
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OpenKCC TestUtilsUnity
19 1
569 6
- -
7.0 4.9
8 months ago 11 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenKCC

Posts with mentions or reviews of OpenKCC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-17.

TestUtilsUnity

Posts with mentions or reviews of TestUtilsUnity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-03.
  • Writing Tests in Unity
    7 projects | /r/Unity3D | 3 Jan 2023
    Yes! some things in unity aren't easily testable either, I even wrote a small repo/package with git to make writing testable code easier https://github.com/nicholas-maltbie/TestUtilsUnity

What are some alternatives?

When comparing OpenKCC and TestUtilsUnity you can also consider the following projects:

buildtool - A powerful automation tool for quickly and easily generating builds with Unity.

PropHunt - PropHunt game attempt using Unity and the Data Oriented Technology Stack

FallingParkour - Multiplayer racing game made with Unity

FontainebleauDemo - Fontainebleau demo

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity