NazaraEngine VS SPIRV-Cross

Compare NazaraEngine vs SPIRV-Cross and see what are their differences.

NazaraEngine

Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more. (by NazaraEngine)

SPIRV-Cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. (by KhronosGroup)
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NazaraEngine SPIRV-Cross
1 10
667 1,907
2.4% 0.8%
9.7 9.0
20 days ago 15 days ago
C++ GLSL
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

NazaraEngine

Posts with mentions or reviews of NazaraEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-12.

SPIRV-Cross

Posts with mentions or reviews of SPIRV-Cross. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

What are some alternatives?

When comparing NazaraEngine and SPIRV-Cross you can also consider the following projects:

magnum-examples - Examples for the Magnum C++11 graphics engine

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

naga - Universal shader translation in Rust

annileen - a toy 3d game engine with voxel support

glslang - Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

SPIRV-Reflect - SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

TML - 🎮 Simple 2D graphics library for C++

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

rivi-loader - Vulkan Compute program loader in Rust