A VS rbdl-orb

Compare A vs rbdl-orb and see what are their differences.

A

A program to simulate the motion of particles in a 3D space (by MichaelCoffey7)

rbdl-orb

RBDL - Rigid Body Dynamics Library - ORB Version - The two main differences to the original rbdl is that this version has error handling and uses polymorphism for constraints (by ORB-HD)
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A rbdl-orb
1 1
1 92
- -
9.5 1.8
over 1 year ago about 2 years ago
C++ C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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A

Posts with mentions or reviews of A. We have used some of these posts to build our list of alternatives and similar projects.
  • Creating a particle simulator
    1 project | /r/Physics | 10 Jul 2022
    The code for the particle simulator is on GitHub here: MichaelCoffey7/A: A program to simulate the motion of particles in a 3D space (github.com)

rbdl-orb

Posts with mentions or reviews of rbdl-orb. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing A and rbdl-orb you can also consider the following projects:

SolarSystem - A solar system simulator with Verlet, using OpenGL for displaying.

pinocchio - A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives

rigs-of-rods - Main development repository for Rigs of Rods soft-body physics simulator

Robotics-Object-Pose-Estimation - A complete end-to-end demonstration in which we collect training data in Unity and use that data to train a deep neural network to predict the pose of a cube. This model is then deployed in a simulated robotic pick-and-place task.

SimpleWindErosion - Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation

cpp-effects - Effect handlers in C++

Simbody - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.

3DWorld - 3D Procedural Game Engine Using OpenGL

dynamic_bitset - Simple Useful Libraries: C++17/20 header-only dynamic bitset

idyntree - Multibody Dynamics Library designed for Free Floating Robots

pink - Python inverse kinematics based on Pinocchio