Top 4 C++ inverse kinematic Projects
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rbdl
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kine
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InfluxDB
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Fabrik2DArduino
A fast forward- and inverse kinematics solver for Arduino based on the FABRIK algorithm. The solver supports up to 4 DOF.
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rbdl-orb
RBDL - Rigid Body Dynamics Library - ORB Version - The two main differences to the original rbdl is that this version has error handling and uses polymorphism for constraints
For those interested, this appears to be a really high quality library that provides a 3D PGA C++ API:
https://github.com/jeremyong/klein
I've always wanted to find an excuse to rebuild some projects at work around this.
Project mention: Need help finding a physics engine to use to run a simulation | /r/AskPhysics | 2023-06-06Take a look at the Rigid Body Dynamics Library there's a double pendulum example.
C++ inverse kinematics related posts
Index
What are some of the best open-source inverse kinematic projects in C++? This list will help you:
Project | Stars | |
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1 | Klein | 735 |
2 | rbdl | 509 |
3 | Fabrik2DArduino | 94 |
4 | rbdl-orb | 92 |
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