A VS SimpleWindErosion

Compare A vs SimpleWindErosion and see what are their differences.

A

A program to simulate the motion of particles in a 3D space (by MichaelCoffey7)

SimpleWindErosion

Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation (by weigert)
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A SimpleWindErosion
1 2
1 65
- -
9.5 5.2
over 1 year ago 12 months ago
C++ C++
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

A

Posts with mentions or reviews of A. We have used some of these posts to build our list of alternatives and similar projects.
  • Creating a particle simulator
    1 project | /r/Physics | 10 Jul 2022
    The code for the particle simulator is on GitHub here: MichaelCoffey7/A: A program to simulate the motion of particles in a 3D space (github.com)

SimpleWindErosion

Posts with mentions or reviews of SimpleWindErosion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-05.

What are some alternatives?

When comparing A and SimpleWindErosion you can also consider the following projects:

SolarSystem - A solar system simulator with Verlet, using OpenGL for displaying.

territory - 3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation

rigs-of-rods - Main development repository for Rigs of Rods soft-body physics simulator

terrain_generator - A (work-in-progress) terrain generator.

Simbody - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.

SoilMachine - Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.

3DWorld - 3D Procedural Game Engine Using OpenGL

island_map

rbdl-orb - RBDL - Rigid Body Dynamics Library - ORB Version - The two main differences to the original rbdl is that this version has error handling and uses polymorphism for constraints

SimpleHydrology - Procedural Hydrology / River / Lake Simulation