A VS Simbody

Compare A vs Simbody and see what are their differences.

A

A program to simulate the motion of particles in a 3D space (by MichaelCoffey7)

Simbody

High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton. (by simbody)
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A Simbody
1 -
1 2,214
- 1.2%
9.5 6.5
over 1 year ago about 1 month ago
C++ C++
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

A

Posts with mentions or reviews of A. We have used some of these posts to build our list of alternatives and similar projects.
  • Creating a particle simulator
    1 project | /r/Physics | 10 Jul 2022
    The code for the particle simulator is on GitHub here: MichaelCoffey7/A: A program to simulate the motion of particles in a 3D space (github.com)

Simbody

Posts with mentions or reviews of Simbody. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Simbody yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing A and Simbody you can also consider the following projects:

SolarSystem - A solar system simulator with Verlet, using OpenGL for displaying.

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

rigs-of-rods - Main development repository for Rigs of Rods soft-body physics simulator

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

SimpleWindErosion - Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation

ODE

3DWorld - 3D Procedural Game Engine Using OpenGL

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

rbdl-orb - RBDL - Rigid Body Dynamics Library - ORB Version - The two main differences to the original rbdl is that this version has error handling and uses polymorphism for constraints

Box2D - Box2D is a 2D physics engine for games

Chipmunk - A fast and lightweight 2D game physics library.

PhysX - NVIDIA PhysX SDK