Ghurund VS The-Forge

Compare Ghurund vs The-Forge and see what are their differences.

Ghurund

My DirectX 12 playground - engine, editor and a sample game. (by ZieIony)

The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2 (by ConfettiFX)
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Ghurund The-Forge
1 34
85 4,446
- 1.7%
0.0 6.9
8 days ago about 1 month ago
C++ C++
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ghurund

Posts with mentions or reviews of Ghurund. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-02.
  • resources for making a gui library
    3 projects | /r/gameenginedevs | 2 Mar 2022
    I'm currently working on a GUI library for my engine (I enjoy the process itself!). If you wish to take a look, the sources are open: https://github.com/ZieIony/Ghurund/tree/master/engine/Engine.UI/src/ui . It's a retained-mode GUI inspired by android.view and WPF. I can also answer your questions about it (and retained-mode GUIs in general) if you have any.

The-Forge

Posts with mentions or reviews of The-Forge. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing Ghurund and The-Forge you can also consider the following projects:

storm-engine - Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

gtec-demo-framework

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

ShaderPiPFX - HLSL live player. Compile and play your HLSL shader automatically.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

microui - A tiny immediate-mode UI library

Veldrid - A low-level, portable graphics library for .NET.

PBR-renderer - physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches

VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project

captain-blood

ImGui.NET - An ImGui wrapper for .NET.