GPU-Fog-Particles VS Post-Processing-Scan

Compare GPU-Fog-Particles vs Post-Processing-Scan and see what are their differences.

GPU-Fog-Particles

Textureless fog particles using a highly customizable shader to attenuate noise values. (by MirzaBeig)

Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF). (by MirzaBeig)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
GPU-Fog-Particles Post-Processing-Scan
3 4
413 718
- -
3.1 3.9
11 months ago 11 months ago
GLSL ShaderLab
The Unlicense The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GPU-Fog-Particles

Posts with mentions or reviews of GPU-Fog-Particles. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-10.

Post-Processing-Scan

Posts with mentions or reviews of Post-Processing-Scan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.

What are some alternatives?

When comparing GPU-Fog-Particles and Post-Processing-Scan you can also consider the following projects:

water-shader-unity - Simulation of water in Unity

urp-toon-shader - 🌔 Toon shader for Unity's Universal Render Pipeline.

hdr-toys - Componentized Rec.2100 to Rec.709 conversion shader for mpv-player, featuring dynamic curves and a uniform color space.

unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.

ghosts-of-hogwarts - Ghosts of Hogwarts by Grégoire Davenas

reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.

emulation-random - Configuration files, tools or scripts related to emulation: video, games, audio, shaders...

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

Open4Es-Shader-IOS - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform.

RTLTMPro - Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.

Unity-ARFoundation-echo3D-demo-Portal - Simple portal demo with Unity, AR Foundation, and echo3D

LANTICE - A Unity game based on Scanner Sombre and LIDAR (Garry's Mod)