FirstPersonController VS Post-Processing-Scan

Compare FirstPersonController vs Post-Processing-Scan and see what are their differences.

FirstPersonController

a tutorial for first person controller on unity (by jiankaiwang)

Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF). (by MirzaBeig)
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FirstPersonController Post-Processing-Scan
1 4
56 717
- -
0.0 3.9
over 2 years ago 11 months ago
ShaderLab ShaderLab
- The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FirstPersonController

Posts with mentions or reviews of FirstPersonController. We have used some of these posts to build our list of alternatives and similar projects.

Post-Processing-Scan

Posts with mentions or reviews of Post-Processing-Scan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.

What are some alternatives?

When comparing FirstPersonController and Post-Processing-Scan you can also consider the following projects:

urp-toon-shader - 🌔 Toon shader for Unity's Universal Render Pipeline.

unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.

reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.

RTLTMPro - Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.

Unity-ARFoundation-echo3D-demo-Portal - Simple portal demo with Unity, AR Foundation, and echo3D

LANTICE - A Unity game based on Scanner Sombre and LIDAR (Garry's Mod)

Post-Processing-Wireframe-Outlines - A simple post-processing outline effect that uses depth-based edge detection.

flowfield-unity - Unity project with Flow Field implementation based on Eikonal Equation.

OutlineFilter - ⬜ Outline post effect for Unity Urp

DepthMask-Unity-Shader - Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.