AirSim-NeurIPS2019-Drone-Racing VS GRID-playground

Compare AirSim-NeurIPS2019-Drone-Racing vs GRID-playground and see what are their differences.

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AirSim-NeurIPS2019-Drone-Racing GRID-playground
1 1
338 245
0.0% 2.0%
0.0 6.8
over 1 year ago 7 months ago
Python Python
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AirSim-NeurIPS2019-Drone-Racing

Posts with mentions or reviews of AirSim-NeurIPS2019-Drone-Racing. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-26.
  • Drone Racing RL Environments
    5 projects | /r/reinforcementlearning | 26 Dec 2022
    Airsim drone racing was used in a Neurips 2019 challenge, but there are some issues with the opengl/Vulkan drivers on modern GPUs. Flightmare was used in this paper, but apprently it uses simplified physics.

GRID-playground

Posts with mentions or reviews of GRID-playground. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing AirSim-NeurIPS2019-Drone-Racing and GRID-playground you can also consider the following projects:

flightmare - An Open Flexible Quadrotor Simulator

robo-vln - Pytorch code for ICRA'21 paper: "Hierarchical Cross-Modal Agent for Robotics Vision-and-Language Navigation"

gym-pybullet-drones - PyBullet Gymnasium environments for single and multi-agent reinforcement learning of quadcopter control

Robotics-Object-Pose-Estimation - A complete end-to-end demonstration in which we collect training data in Unity and use that data to train a deep neural network to predict the pose of a cube. This model is then deployed in a simulated robotic pick-and-place task.

AirSim-Drone-Racing-Lab - A framework for drone racing research, built on Microsoft AirSim.

Ricardo - Ricardo is an open-source robot featuring computer vision AI and remote controlling features

procthor - 🏘️ Scaling Embodied AI by Procedurally Generating Interactive 3D Houses

autodistill - Images to inference with no labeling (use foundation models to train supervised models).

robotics-toolbox-python - Robotics Toolbox for Python

Colosseum - Open source simulator for autonomous robotics built on Unreal Engine with support for Unity