Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries. Learn more →
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CodeRabbit
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Pixelorama
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
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Nutrient
Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers. Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
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material-maker
A procedural textures authoring and 3D model painting tool based on the Godot game engine
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godot-build-scripts
Build scripts used for official Godot Engine builds with https://github.com/godotengine/build-containers
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godot
Godot fork for upstreaming bug fixes and enhancements on behalf of Goost contributors (by goostengine)
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SaaSHub
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Goost discussion
Goost reviews and mentions
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I got SVGs rendering at runtime in Godot! Infinitely scalable!
Though even if not, dynamic meshes just from polygons/lines is something I've thought about before. For instance, one of the ideas would be to use lines to create signs/pipes/wall-decorations in-engine rather than needing to make it in 3d software.
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Qarminer - fuzzer to find crashes in Godot and/or custom modules
I also found it usable when using C++ modules like Godot Voxel(https://github.com/Zylann/godot_voxel) or Goost(https://github.com/goostengine/goost) so if you use modules(in any language), then this tool may be helpful for you.
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Godot Visual Script a loving state of the language
Basically see my discussion at Goost: https://github.com/goostengine/goost/discussions/96
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Hello! I want to contribute to an open source tool project for Godot. Which one would you recommend?
Some addons/modules i used: Scatter, Smart2DShape, Anima, Goost and of course all of Zylans's stuff.
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Announcing the Goost project
If you go into Actions tab and click on one of the workflow runs, you'll notice build artifacts which you can download and try out.
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A note from our sponsor - Nutrient
www.nutrient.io | 19 Feb 2025
Stats
goostengine/goost is an open source project licensed under MIT which is not an OSI approved license.
The primary programming language of Goost is C++.