Announcing the Goost project

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  1. Goost

    A general-purpose, extensible and customizable C++ extension for Godot Engine.

    If you go into Actions tab and click on one of the workflow runs, you'll notice build artifacts which you can download and try out.

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  3. godot

    Godot fork for upstreaming bug fixes and enhancements on behalf of Goost contributors (by goostengine)

    I've even forked Godot repository with the purpose of upstreaming bug fixes and enhancements on behalf of Goost.

  4. Godot

    Godot Engine – Multi-platform 2D and 3D game engine

    optimizing global script classes search via create dialog

  5. godot-proposals

    Godot Improvement Proposals (GIPs)

    adding support for subprojects

  6. godot-build-scripts

    Build scripts used for official Godot Engine builds with https://github.com/godotengine/build-containers

    But yeah, being able to produce binaries is still needed for release purposes. Unfortunately, the build toolchain provided by Godot is not ready to use by end users, and the release process is still not transparent.

  7. upload-artifact

  8. build-containers

    Godot engine build containers

    I'm also facing problems compiling with C# Mono if you look at https://github.com/godotengine/build-containers/issues/74, so I haven't resolved that yet.

  9. SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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