wgpu-native VS WGPU.NET

Compare wgpu-native vs WGPU.NET and see what are their differences.

wgpu-native

Native WebGPU implementation based on wgpu-core (by gfx-rs)

WGPU.NET

Cross-platform .NET bindings to wgpu-native. (by Trivaxy)
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wgpu-native WGPU.NET
13 1
743 63
6.3% -
8.1 4.9
3 days ago 6 months ago
Rust C#
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wgpu-native

Posts with mentions or reviews of wgpu-native. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

WGPU.NET

Posts with mentions or reviews of WGPU.NET. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-11.

What are some alternatives?

When comparing wgpu-native and WGPU.NET you can also consider the following projects:

go-webgpu - Go bindings for WebGPU, a safe & cross-platform GPU abstraction

wgpu - A cross-platform, safe, pure-Rust graphics API.

webgpu-headers

learn-wgpu - Guide for using gfx-rs's wgpu library.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

angle - A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

misc - Clippings

libsoundio - C library for cross-platform real-time audio input and output

swiftshader - SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

launcher - Launcher for Flashpoint Archive