wgpu-native VS bgfx

Compare wgpu-native vs bgfx and see what are their differences.

wgpu-native

Native WebGPU implementation based on wgpu-core (by gfx-rs)

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
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wgpu-native bgfx
13 71
731 14,292
5.7% -
8.3 9.3
7 days ago 7 days ago
Rust C++
Apache License 2.0 BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wgpu-native

Posts with mentions or reviews of wgpu-native. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing wgpu-native and bgfx you can also consider the following projects:

go-webgpu - Go bindings for WebGPU, a safe & cross-platform GPU abstraction

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

webgpu-headers

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

learn-wgpu - Guide for using gfx-rs's wgpu library.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

wgpu - Cross-platform, safe, pure-rust graphics api.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

angle - A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

sokol - minimal cross-platform standalone C headers

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2