wgpu-native VS angle

Compare wgpu-native vs angle and see what are their differences.

wgpu-native

Native WebGPU implementation based on wgpu-core (by gfx-rs)

angle

A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android. (by google)
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wgpu-native angle
13 20
718 3,221
5.7% 1.6%
8.3 9.3
8 days ago 5 days ago
Rust C++
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wgpu-native

Posts with mentions or reviews of wgpu-native. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

angle

Posts with mentions or reviews of angle. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

What are some alternatives?

When comparing wgpu-native and angle you can also consider the following projects:

go-webgpu - Go bindings for WebGPU, a safe & cross-platform GPU abstraction

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

webgpu-headers

ar_flutter_plugin - Flutter Plugin for AR (Augmented Reality) - Supports ARKit on iOS and ARCore on Android devices

learn-wgpu - Guide for using gfx-rs's wgpu library.

OpenGL-on-DXGI - How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window

wgpu - Cross-platform, safe, pure-rust graphics api.

model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.

swiftshader - SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

engine - The Flutter engine