New open source Common Lisp 3D graphics project -- call for participation

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/lisp

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  • kons-9

    Common Lisp 3D Graphics Project

  • vk

    Common Lisp/CFFI bindings for the Vulkan API.

  • InfluxDB

    Build time-series-based applications quickly and at scale.. InfluxDB is the Time Series Data Platform where developers build real-time applications for analytics, IoT and cloud-native services in less time with less code.

  • SDF

    Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field (by CedricGuillemet)

    I am in very early stages of writing a graphics engine in Lisp that uses SDFs, but the progress is slow (lack of experience, plus need to focus more on a new job and less on hobby projects). If you are also interested, here'a a repo full of all kinds of research work to implement a SDF based engine.

  • cl-vulkan

    Vulkan bindings for Common Lisp with simple demo. (by awolven)

  • wgpu-native

    Native WebGPU implementation based on wgpu-core

  • tovero

    mirror of tovero

  • xi-editor

    A modern editor with a backend written in Rust.

    Maybe architect kernel as a microservice? There was some text editor developed as a microservice; I don't see why it couldn't work for a FX application or game engine.

  • Scout APM

    Truly a developer’s best friend. Scout APM is great for developers who want to find and fix performance issues in their applications. With Scout, we'll take care of the bugs so you can focus on building great things 🚀.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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