upbge VS love

Compare upbge vs love and see what are their differences.

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
upbge love
27 258
1,348 4,378
1.9% 2.4%
10.0 9.7
1 day ago 8 days ago
C++ C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

upbge

Posts with mentions or reviews of upbge. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-17.
  • Ask HN: Yo wants to build a game, I'm lost. What can I do?
    20 projects | news.ycombinator.com | 17 Jan 2024
    Starting with 2d games is very good advice however if the child is mostly interested in 3d, well not the most helpful advice.

    Some people here forget that children are way more tolerant of not understanding things than adults are. They just want to get a quick taste not necessary dedicate their life to the study of game development.

    I think something like RPG in a Box https://rpginabox.com/ is nice if the child likes Minecraft-style graphics. Also it is worth checking out if modding an existing games is something that might be of interest. Also blender is perfect, as it allows to focus on certain aspects on modeling first and in has an amazing game engine that can be solely driven by logic bricks: https://upbge.org/#/

    Still, I think even something like Unreal should not be ruled out if the child is dead set on making a "real" game (9 years is a bit pushing it admittedly with help it might work out). For a visually-motivated child that has access to beefy computer, Unreal is the perfect tool to get things done early and fast. Load the starter template and they have a character they can walk around with in the first minute. Grab some free-for-the-month asset packs and they can make decent looking levels in a day or two that they can show friends and be proud of. And if they get to the point of needing logic, the visual scripting language is more than enough to make complete games in it.

    Unreal is a monster of complexity but but perfect for just hacking together a quick asset-flip demo one can feel good about. They will learn about the realities of game dev soon enough, let them have some fun.

    Also, if the child is the kind to need a more focused approach, blender is a nice choice

  • Unity’s New Pricing: A Wake-Up Call on the Importance of Open Source in Gaming
    5 projects | news.ycombinator.com | 15 Sep 2023
    It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community.

    Take a look at: https://itch.io/game-development/engines/most-projects

    And

    https://www.gamedeveloper.com/blogs/the-generous-space-of-al...

    If you look at both of these you'll see just how many engines there are and neither of these cover everything. There are plenty of engines popular in the Python community that no one outside of it are aware of. Such as Arcade [0], Python-Tcod [1], Ursina [2], UPBGE [3], and Panda3D [4]. But based on your description you'd really like https://gdevelop.io/. It embraces exactly what you're describing where you can build a game but just installing entire features others have made and put online into your game.

    [0] Beginner friendly 2D library:

    [1] Rougelike: https://python-tcod.readthedocs.io/en/latest/

    [2] Beginner friendly 3D engine (built on Panda3D): https://www.ursinaengine.org/

    [3] Blender Game Engine Fork: https://upbge.org/

    [4] Highly flexible code first 3D engine: https://panda3d.org/

  • Upbge is an open-source, 3D game engine forked from the old Blender Game Engine
    1 project | news.ycombinator.com | 13 Sep 2023
  • Ask HN: Favorite Game Engine?
    9 projects | news.ycombinator.com | 12 Sep 2023
  • Should I focus on C# or Pygame?
    1 project | /r/gamedev | 20 Mar 2023
    UPBGE which was formerly part of Blender is the only modern 3D engine I know of that supports Python for game development.
  • I made a resident evil parody game using UPBGE (blender game engine), and it's in second person
    1 project | /r/blender | 22 Feb 2023
  • HELP! Unable to enable "Bricky Nodes" or "Logic Nodes+"
    1 project | /r/UPBGE | 30 Nov 2022
    Otherwise, if it doesn't work, I'd suggest creating an issue at the UPBGE repository: https://github.com/upbge/upbge/issues
  • A new background for Windows made by me! It's my first time, opinions?
    1 project | /r/Windows11 | 10 Nov 2022
    Yeah, they some people came back and revived it, they're adding some hella cool features like being able to render with eeve https://github.com/UPBGE/upbge
  • Have a issue wiht 0.3, Please help!!
    1 project | /r/UPBGE | 17 Oct 2022
    Link to issue:https://github.com/UPBGE/upbge/issues/1760
  • is there Can Blender be used to create virtual tours of interior spaces?
    1 project | /r/blenderhelp | 14 Oct 2022
    Another would be https://upbge.org/ 3D game engine forked from the old Blender Game Engine and deployed with Blender itself.

love

Posts with mentions or reviews of love. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-17.
  • Ask HN: Yo wants to build a game, I'm lost. What can I do?
    20 projects | news.ycombinator.com | 17 Jan 2024
    I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together.

    There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher.

    I wonder if you could spend some time prototyping some of his ideas in LÖVE https://love2d.org/ -- if you show him the smallest sketch of something working, he might have an idea about what to add next.

    Many years ago, on a flight, we went from 0 to game before we landed (with no experience).

  • Show HN: A variant of Conway's Game of Life in color you can run on your phone
    1 project | news.ycombinator.com | 13 Jan 2024
    * When a cell is born it randomly takes on the color of one of its (3) parents.

    To try it out:

    1. Install LÖVE for your device from https://love2d.org (~5MB and open source). (iOS requires building from source on a Mac, or installing the third-party Love2D Studio: https://love2d-studio.marknoteapp.com)

    2. Install my Lua Carousel from https://akkartik.itch.io/carousel (~100KB). It includes all its source code and can be edited live on a computer as it runs.

    3. Copy the ~100 lines of code from the bottom of https://akkartik.itch.io/carousel/devlog/651711/new-version-after-9-days and paste them into Lua Carousel.

  • Gearing up for Lua
    3 projects | dev.to | 1 Jan 2024
    Probably the most important piece of software we'll be playing around with is a game engine called LÖVE. Lua is well known around developer circles as being a good scripting language when it comes to making games, and this engine is one of the more popular. I'll be going through installation at the end of this post.
  • Original Sling'n'shoot Worms Game
    4 projects | news.ycombinator.com | 28 Dec 2023
    I got it – these are the steps I took:

    1. Download Love from https://love2d.org/

  • Can't make my mind about which engine to use
    2 projects | /r/gamedev | 10 Dec 2023
    libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
  • How Do I Compile/Install Love 0.10.2 on Linux?
    2 projects | /r/love2d | 7 Dec 2023
    You don't need to use git if you don't want to. Try downloading the 0.10.2 source directly here (the file you want is love-0.10.2-linux-src.tar.gz); I see you've tried this already but try again just to see what happens. Extract it to a directory (e.g. love-0.10.2-linux-src) and then run:
  • Not only Unity...
    53 projects | /r/opensourcegames | 11 Nov 2023
    Love2d (MIT/C++/Lua) https://github.com/love2d/love
  • Ask HN: Released games built on FOSS engines?
    12 projects | news.ycombinator.com | 17 Oct 2023
    - Löve (doesn't have a separate page, but showcases a few games at the bottom of the page): https://love2d.org
  • How to have the coolest booth at a tech conference 🕹👾
    3 projects | dev.to | 3 Oct 2023
    The game, Wasp Escape, was built using the open-source Löve 2D game library for Lua.
  • I want to make a game but I'm scared...
    3 projects | /r/gamedev | 15 Sep 2023
    love2d (lua) is a productive, fun, good docs, and most importantly proven / field-tested 2d game library, with easy to learn fast to compile and fast to run language - lua. while lua might not have a lot of features as python, the big bonus is that its much more focused language, which is important because otherwise you can get easily distracted on bells and whistles that other programming languages provide, i know that from experience

What are some alternatives?

When comparing upbge and love you can also consider the following projects:

Blender-Guide - Blender Guide

raylib - A simple and easy-to-use library to enjoy videogames programming

Godot - Godot Engine – Multi-platform 2D and 3D game engine

ScratchWikiSkin2 - Skin for the Scratch Wiki.

MonoGame - One framework for creating powerful cross-platform games.

godot-lang-support - A community-maintained list of Language Support Projects for Godot Engine.

Godot Card Game Framework - A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.

AUXL - A-Frame UX Library : A Web XR System, Support Components, World Maps, Object Generators, Universal Controller & Interactive Powers.

TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.

godot-nim-stub - Stub for Godot project with Nim support

bevy - A refreshingly simple data-driven game engine built in Rust