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Top 6 C++ Blender Projects
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Bforartists
Bforartists is a fork of the popular 3D software Blender, with the goal to improve the UI.
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osci-render
γ°πΊπ Synthesiser audio plugin for making music by drawing objects on an oscilloscope using audio.
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unigine-geometry-nodes
A plugin for UNIGINE Editor utilizing Blender Geometry Nodes functionality for procedural geometry.
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kotek
Framework for building your game engine or any application. This is a mirror repository so don't create any pull requests and proceed to the official repository, please. If you want to go to the original one you must follow this link: https://gitlab.com/wh1t3lord/kotek (by wh1t3lord)
Project mention: Ask HN: Yo wants to build a game, I'm lost. What can I do? | news.ycombinator.com | 2024-01-17Starting with 2d games is very good advice however if the child is mostly interested in 3d, well not the most helpful advice.
Some people here forget that children are way more tolerant of not understanding things than adults are. They just want to get a quick taste not necessary dedicate their life to the study of game development.
I think something like RPG in a Box https://rpginabox.com/ is nice if the child likes Minecraft-style graphics. Also it is worth checking out if modding an existing games is something that might be of interest. Also blender is perfect, as it allows to focus on certain aspects on modeling first and in has an amazing game engine that can be solely driven by logic bricks: https://upbge.org/#/
Still, I think even something like Unreal should not be ruled out if the child is dead set on making a "real" game (9 years is a bit pushing it admittedly with help it might work out). For a visually-motivated child that has access to beefy computer, Unreal is the perfect tool to get things done early and fast. Load the starter template and they have a character they can walk around with in the first minute. Grab some free-for-the-month asset packs and they can make decent looking levels in a day or two that they can show friends and be proud of. And if they get to the point of needing logic, the visual scripting language is more than enough to make complete games in it.
Unreal is a monster of complexity but but perfect for just hacking together a quick asset-flip demo one can feel good about. They will learn about the realities of game dev soon enough, let them have some fun.
Also, if the child is the kind to need a more focused approach, blender is a nice choice
Here's the discussion on the Bforartists repo: https://github.com/Bforartists/Bforartists/issues/3614
C++ Blender related posts
- Upbge is an open-source, 3D game engine forked from the old Blender Game Engine
- Bforartists 3.5.0 officially released
- (SSE) How to extract player character or NPC models?
- Should I focus on C# or Pygame?
- DreamWorks releases OpenMoonRay source code
- I made a resident evil parody game using UPBGE (blender game engine), and it's in second person
- Loving Solvespace
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Index
What are some of the best open-source Blender projects in C++? This list will help you:
Project | Stars | |
---|---|---|
1 | appleseed | 2,168 |
2 | upbge | 1,343 |
3 | Bforartists | 528 |
4 | osci-render | 364 |
5 | unigine-geometry-nodes | 19 |
6 | kotek | 3 |
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