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Top 8 C++ Luajit Projects
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:Project mention: CBN Changelog: December 3, 2022. Improved LUA support in progress! | reddit.com/r/cataclysmbn | 2022-12-03
This version relies on a Lua C++ wrapper called sol2 to hide Lua stack management from the developer, so creating new bindings can be done by adding a few lines of human-readable C++. It still has to be done manually, but at least sol2 is able to automatically figure out types of objects being bound, so it's not much different from our de-/serialization code.
LÖVE is an awesome 2D game framework for Lua.Project mention: I chose lua to begin my coding journey. Did I do the right thing? | reddit.com/r/lua | 2023-03-21
Start by making some games imo, unless you already have a good project in mind. https://tic80.com or https://love2d.org
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Cross-platform GPU-oriented C++ application/game frameworkProject mention: A new design pattern: the C++ "template mixin" | reddit.com/r/cpp | 2023-03-04
See https://github.com/i42output/neoGFX/blob/master/src/gui/widget/widget.cpp for the power of this pattern.
Morrowind Script Extender v2Project mention: Need help Modding | reddit.com/r/Morrowind | 2023-03-06
If you aren't using OpenMW, you will want Morrowind Code Patch, Morrowind Graphics Extender XE, and (maybe) the nightly build of MWSE. MCP and MWSE are requirements for a lot of mods -- depending on which mods you use, the version of MWSE that comes with MGE XE may be sufficient, but others may require a newer version (the "nightly build"). Using mods without either of these two set ups (OpenMW vs MCP + MGE XE + MWSE) isn't really worth it imo -- they're the only way to get good graphics, and one or the other is a requirement for many good mods. My suggestion is that your first step should be to pick one of the two -- OpenMW will be easier to set up.
Lua Binding for Qt5
Ashita v4 Beta release repository. Contains the current, most up-to-date, publicly released version of the Ashita v4 beta.
TOML v1.0.0 parser and serializer for Lua. Powered by toml++.Project mention: TOML parser works fine from luajit but doesn't work from LOVE | reddit.com/r/love2d | 2022-12-17
I installed toml.lua through luarocks and ran this example without errors through luajit, but when I run it through love, I get the error: "attempt to read undeclared variable sol.TOMLDate.♻".
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Benchmarks for programming languages (by andrewmcwattersandco)Project mention: Benchmarks for Programming Languages | news.ycombinator.com | 2022-05-04
C++ Luajit related posts
Looking for development resources
1 project | reddit.com/r/myst | 18 Mar 2023
7yo wants to get started in game development
3 projects | reddit.com/r/gamedev | 6 Mar 2023
Need help Modding
1 project | reddit.com/r/Morrowind | 6 Mar 2023
Folks, the platform is not just for query resolution
2 projects | reddit.com/r/ProgrammerHumor | 20 Feb 2023
Anybody have the file for Mastering Magicka? Can't find a download anywhere.
1 project | reddit.com/r/tes3mods | 18 Feb 2023
Is game development on a 15 year old pc possible?
1 project | reddit.com/r/gamedev | 13 Feb 2023
Is there a better way to learn Lua other than tutorials?
1 project | reddit.com/r/learnprogramming | 31 Jan 2023
A note from our sponsor - Sonar
www.sonarsource.com | 25 Mar 2023
What are some of the best open-source Luajit projects in C++? This list will help you: