C++ Luajit

Open-source C++ projects categorized as Luajit

Top 8 C++ Luajit Projects

  • sol2

    Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

    Project mention: CBN Changelog: December 3, 2022. Improved LUA support in progress! | reddit.com/r/cataclysmbn | 2022-12-03

    This version relies on a Lua C++ wrapper called sol2 to hide Lua stack management from the developer, so creating new bindings can be done by adding a few lines of human-readable C++. It still has to be done manually, but at least sol2 is able to automatically figure out types of objects being bound, so it's not much different from our de-/serialization code.

  • love

    LÖVE is an awesome 2D game framework for Lua.

    Project mention: I chose lua to begin my coding journey. Did I do the right thing? | reddit.com/r/lua | 2023-03-21

    Start by making some games imo, unless you already have a good project in mind. https://tic80.com or https://love2d.org

  • Sonar

    Write Clean C++ Code. Always.. Sonar helps you commit clean C++ code every time. With over 550 unique rules to find C++ bugs, code smells & vulnerabilities, Sonar finds the issues while you focus on the work.

  • neoGFX

    Cross-platform GPU-oriented C++ application/game framework

    Project mention: A new design pattern: the C++ "template mixin" | reddit.com/r/cpp | 2023-03-04

    See https://github.com/i42output/neoGFX/blob/master/src/gui/widget/widget.cpp for the power of this pattern.

  • MWSE

    Morrowind Script Extender v2

    Project mention: Need help Modding | reddit.com/r/Morrowind | 2023-03-06

    If you aren't using OpenMW, you will want Morrowind Code Patch, Morrowind Graphics Extender XE, and (maybe) the nightly build of MWSE. MCP and MWSE are requirements for a lot of mods -- depending on which mods you use, the version of MWSE that comes with MGE XE may be sufficient, but others may require a newer version (the "nightly build"). Using mods without either of these two set ups (OpenMW vs MCP + MGE XE + MWSE) isn't really worth it imo -- they're the only way to get good graphics, and one or the other is a requirement for many good mods. My suggestion is that your first step should be to pick one of the two -- OpenMW will be easier to set up.

  • lqt

    Lua Binding for Qt5

  • Ashita-v4beta

    Ashita v4 Beta release repository. Contains the current, most up-to-date, publicly released version of the Ashita v4 beta.

  • toml.lua

    TOML v1.0.0 parser and serializer for Lua. Powered by toml++.

    Project mention: TOML parser works fine from luajit but doesn't work from LOVE | reddit.com/r/love2d | 2022-12-17

    I installed toml.lua through luarocks and ran this example without errors through luajit, but when I run it through love, I get the error: "attempt to read undeclared variable sol.TOMLDate.♻".

  • InfluxDB

    Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.

  • programming-language-benchmarks

    Benchmarks for programming languages (by andrewmcwattersandco)

    Project mention: Benchmarks for Programming Languages | news.ycombinator.com | 2022-05-04
NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2023-03-21.

C++ Luajit related posts


What are some of the best open-source Luajit projects in C++? This list will help you:

Project Stars
1 sol2 3,367
2 love 3,106
3 neoGFX 474
4 MWSE 88
5 lqt 51
6 Ashita-v4beta 30
7 toml.lua 16
8 programming-language-benchmarks 2
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