unity-color-palettes
sprite-glow
unity-color-palettes | sprite-glow | |
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1 | 2 | |
3 | 2,176 | |
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4.0 | 4.0 | |
5 months ago | 4 months ago | |
ShaderLab | ShaderLab | |
BSD 3-clause "New" or "Revised" License | MIT License |
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unity-color-palettes
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How would you make a dark/light theme option for UI?
Gonna shamelessly plug my own package unity-color-palettes I wrote to handle precisely this issue!
sprite-glow
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Added some subtle 2D glow effects to our game, and they make a big difference!
https://github.com/Elringus/SpriteGlow is what we used. It requires post-processing to be enabled. Not really a true lighting effect, more like glow outline.
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This is a short before after video about my first game called Duo Square. On the left side is the first playable prototype and on the right side is the first released version. I am wondering how many time should I spent on polishing? Do you have any suggestions?
I glad you like it! This is a combination of 2-3 effects. First I highly recommend this package from github: https://github.com/Elringus/SpriteGlow It is a good source for creating sprite glow. The other effects are mostly post-processing effects like bloom and chromatic aberration. Last but not least I have made screen shake.
What are some alternatives?
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT
Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
MapsSDK-Unity - This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
gimp-color-palettes - A collection of RGB color palettes for GIMP and Inkscape (but also Aseprite, Drawpile, Krita and MyPaint).
unity-raw-input - Windows Raw Input wrapper for Unity game engine
unity-sdf-generator - A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
HSV-Color-Picker-Unity - HSV color picker for Unity UI
Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.
airpeer - A WebRTC based networking plugin for Unity
Zenject - Dependency Injection Framework for Unity3D
UnityFurShader - 🐈 Fur shader for Unity.